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Publisher's blurb:
One never quite knows what to expect when they enter the Feywild. When a hot air balloon flies across the sky and crashes into a tower tipping in the swampy ground, even the most epic heroes may wonder, “What in the world is going on?” In order to get to the bottom of it all, the heroes must first reach the top of Slanty Tower and save a faerie dragon knight with vital information about Prismeer. Will the heroes find a way to save him or lose themselves in the swamp?
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This adventure is based on the contents of chapter 2 in The Wild Beyond the Witchlight.
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