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Ivanhoe

Game ID: GID0172376
Collection Status
Description

Take on the role of a knight and join the prestigious tournaments at the king's court. Use your cards to win the jousting competitions, and to fight with your sword, axe or morning-star. Rally your squires, gain the support of a maiden, and play action cards against your opponents.

Clever use of action cards can change the type of tournament that is in progress. One card will 'unhorse' you, forcing everyone still in the jousting competition to switch to a weapon battle of the action card holder’s choice.

Other actions cause you to drop whatever other weapon you are using and resort to hand-to-hand battles in which the player with the most cards- not the highest point total- will win a token. Depending on the number of players in the game, the first player to win four or five different tournaments becomes the overall victor.

There is a lot more strategy involved in the game than first meets the eye.

Re-implements:

Attacke

Year Published
2000
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video CIysWYvc7QM Beyond Solitire interview at 4:31 sentiment: positive
video_pk 7360 · mention_pk 21775
Video thumbnail
Click to watch at 4:31
Overall sentiment (raw)
positive
Pros
  • classic GMT title
  • family-friendly and widely enjoyed by GMT crowds
  • has a long-running, nostalgic appeal
Cons
  • older design may feel dated to modern gamers
  • complexity may be daunting for newcomers
Thematic elements
  • medieval warfare, chivalry, and knightly clashes
  • Medieval Europe
  • historical/beer-and-pretzels flavor
Comparison games
  • Ivanhoe as a classic GMT title; contrasts with heavier GMT historical simulations
Mechanics (from transcript analysis)
  • area control and conflict management — combat outcomes influence territorial control and resource flow
  • asymmetric player turns — different factions/players have varied objectives and actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you contact me about it and say, 'Hey, I want to do this or I have this or please post this for me or whatever,' I'm going to do it.
  • We have a marketing meeting every month between me, my brother, and my dad.
  • I actually think Instagram is the move for GMT; it’s the millennial platform, at least among my friends.
  • If you bring it to a convention, it's the best way to get your game seen.
  • We do two videos per month because that's what we have time to do.
  • If you want to review something, you can email me.
References (from this video)
No references stored for this video.
Video PdvEFGCOETI Davidson solitaire general_discussion at 1:15 sentiment: positive
video_pk 2514 · mention_pk 7328
Video thumbnail
Click to watch at 1:15
Overall sentiment (raw)
positive
Pros
  • Engaging medieval flavor for students
  • Relatively quick to teach and learn in a classroom setting
Cons
  • Older title with potentially narrower appeal for some groups
Thematic elements
  • jousting and color-number interplays
  • medieval Europe, tournament duel
  • competitive race with color/number cues
Comparison games
none
Mechanics (from transcript analysis)
  • color and number bidding — Players use colored tokens or cards to bid and outpace opponents, influencing who wins rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a jousting game that's kind of vicious and it's based on colors and numbers
  • Sushi Go Party is an adorable and really easy to learn and teach drafting
  • Splendor is addictive but they just can't quit
  • Diamonds because it's a trick-taking game so kids who have played hearts or spades tend to like it
  • Castle Panic has been a huge hit in my classroom
  • Escape the Dark Castle
  • Azul is one of those evergreen games
References (from this video)
No references stored for this video.
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