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Divers go on an underwater hunt and must reach the firefish before their opponents in order to win. Whoever wins the respective trick can draw their diver and lay event cards. Each player has a stack of face-down cards and draws the top one. Whoever lays the highest draw card wins the trick and the cards. Then he draws the value of the collected move cards, won event cards he may place beforehand for his own advantage or disadvantage of the opponents. The full number must be drawn, several pieces may stand on one square, the target square must be reached directly, excess points must be drawn backwards.
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