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Journeys in Shadow

Game ID: GID0174895
Collection Status
Description

From publisher blurb:

This unofficial installment of Poisoned Pages adds new options for your Shadow of the Demon Lord games, especially those that focus on overland travel, long journeys, traversing lethal terrain, making camp, and simulating the stressors of adventuring life. It's a little bit Darkest Dungeon, a little bit Forbidden Lands all brewed to work in your travels throughout Rûl!

All of these mechanics can be used individually or in groups and function on their own so you can easily pick and choose which ones to add to your game.

Expanded Overland Travel Rules – A new system for tracking time while traveling as well as new terrain definitions and the specific bonuses and penalties incurred when traversing them.
Surviving the Elements – A new Exposure Test mechanic ties directly into the other rules presented within and will put adventurers to the test as they navigate the perilous landscape.
Camping & Camp Activities – A set of tasks characters can participate in when resting or camping to further define their travels. These activities provide the opportunity for potential benefits and complications.
Exhaustion Rules – A new mechanic detailing the physical manifestations and penalties of pushing a character’s physical capabilities to the limit.
Starvation Rules – A new mechanic detailing the physical and mental manifestations incurred by when a character’s body is deprived of sustenance.
Deprivation Rules – A new mechanic detailing the physical and mental manifestations and penalties incurred by when a character’s body and spirit are deprived of rest.
Misery Rules – A new mechanic similar to Insanity that can be used in games permeated by gloom, sorrow, and anguish. Great for gothic horror / Ravenloft style campaigns. Includes a new table for mental breakdowns and new use for Fortune.

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