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When a country bumpkin asks your players for help following his dead, adventuring father’s trail, he offers to split half the reward with them. His father had a map, you see, which leads to treasure. That’s where he went missing.
When your players arrive at the ruins said to contain treasure, however, they probably didn’t bargain on running up against playful fae playing tricks on them.
They also probably didn’t bargain on the boy’s father still being alive…
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