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Kanban EV

Game ID: GID0177053
Collection Status
Description

Electric vehicles (EVs) have become more common since 2014 and are the future of the automobile industry. They are superior vehicles due to them being more efficient, easier to maintain, cleaner, and cheaper to run. They are computerized machines that use AI to improve safety and in the near future will provide autonomous driving. They receive software upgrades during their lifetime and are constantly improving, unlike their traditional combustion-engine counterparts, which start to become obsolete as soon as you start using them.

You will be overseeing the production of these vehicles in Kanban EV, with "kanban" (看板) being the name for a scheduling system that supports an efficient assembly line, just-in-time production, and a smooth workflow process. Over the course of the game, players take on the role of rookie employees who are trying to secure their career. You need to manage suppliers and supplies, improve and innovate automobile parts, and get your hands greasy on the assembly line in order to boost production and impress the factory manager.

You must make shrewd use of the recycling facilities and the limited factory supplies in order to appropriate parts when the suppliers come up short. Because the factory must run at optimum efficiency, production doesn't wait for you or for mistakes. Sandra, the factory manager, will review your performance and keep the factory on tempo.

Kanban EV is a game that focuses on resource and time management that puts you in the driver's seat of an entire production facility, racing for factory goals and the highest level of promotion. You earn production points (PP) for performing various actions in the game, and the player with the most PP at the end of the game wins.

—description from publisher

Includes solo mode by Dávid Turczi

Year Published
2020
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 8 · mix 0 · neu 2 · neg 0
Mentions per page
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Showing 1–10 of 10
Video FMdqXswGElY Quakkalope unboxing at 0:00 sentiment: positive
video_pk 11116 · mention_pk 32711
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Overall sentiment (raw)
positive
Pros
  • Stunning deluxe production components and hardware
  • Excellent storage trays and clearly organized setup
  • Beautiful art, neon palette, and durable wooden pieces
  • Engaging blend of euro-style timing with a boss-driven pressure mechanic
  • Solid solo mode and strong table presence
Cons
  • Steep learning curve and lengthy setup/read-through
  • Heavy component count may be intimidating for new players
  • Can run long for groups not seeking a long, deep game
Thematic elements
  • Just-in-time manufacturing, lean production, EV industry
  • Automated automobile factory with a Kanban-style production pipeline
  • Euro-style worker-placement/resource-management with a boss-driven clock tension
Comparison games
  • On Mars
Mechanics (from transcript analysis)
  • Blueprints and technology tiles — Acquiring and equipping blueprints/tech tiles to upgrade cars and unlock new scoring options.
  • Boss-track time pressure (Sandra) — A dynamic boss (Sandra) advances along a track, imposing timing pressure and imposing penalties if players lag behind.
  • card-driven resource generation — Cards determine resource generation based on placement and line position, creating area-control-esque incentives.
  • Recycling and limited factory supplies — Utilize recycling facilities and scarce inputs to assemble parts and fulfill orders.
  • resource and time management — Manage limited resources and time to optimize production and scoring opportunities.
  • Team/Board meetings and event cards — Occasional team meetings or boardroom events provide bonuses or scoring opportunities.
  • Worker placement on time-tracked tracks — Players place workers on production timeline spaces to perform actions; actions are resolved from top to bottom, driving tempo and timing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kanban is a game that focuses on resource and time management that puts you in the driver's seat of an entire production facility racing for factory goals
  • SANDRA the factory manager will be reviewing your performance
  • she's the type of boss that you respect fear and want to escape from about as quickly as possible
  • it's so pretty it is worth opening up
  • one of i would argue the best companies possible when it comes to super high production quality
References (from this video)
No references stored for this video.
Video l19C2U_sq_Q Jungus Games general_discussion at 16:15 sentiment: positive
video_pk 10589 · mention_pk 31197
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Overall sentiment (raw)
positive
Pros
  • First Vital title the channel plans to tutorial
Cons
none
Thematic elements
  • Kanban and EV
  • Factory/production line management
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Vital Lacerda style game (first tutorial for a Vital title)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really looking for feedback from people because this is something very new
  • Cube rails games have kind of grabbed a hold of my brain in a really interesting way
  • Trans-Siberian Railroad is a wacky game
  • I am in the throes of infatuation with this new genre of gaming
  • I would really appreciate you considering that
References (from this video)
No references stored for this video.
Video cSqiUjeW-qA Our Family Plays Games interview at 4:30 sentiment: neutral
video_pk 9961 · mention_pk 29292
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Overall sentiment (raw)
neutral
Pros
  • deep thematic feel for car manufacturing
  • engaging for fans of heavy-economic games
Cons
  • heavy rules, longer play time
  • complex for casual players
Thematic elements
  • industrial production and logistics
  • car manufacturing and supply-chain management
  • technical, sim-heavy
Comparison games
  • Downforce
  • Kanban EV was contrasted with racing-themed titles
Mechanics (from transcript analysis)
  • dice/resource management / optimization — players allocate resources to optimize production lines and vehicle output
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're not afraid to call out that bs that can unfortunately come up
  • we've got a long way to go
  • tabletop games get coverage everywhere so that's fantastic
  • you know we got a long way to go definitely
  • tabletop games get coverage everywhere so that's fantastic
  • it's the board game quiz show
  • nine out of ten right now you're kicking butt
  • tonight we run out of time but it was very entertaining to listen to you
References (from this video)
No references stored for this video.
Video dRI57qPIS2I Broken Meele Show general_discussion at 31:24 sentiment: positive
video_pk 9903 · mention_pk 29116
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Overall sentiment (raw)
positive
Pros
  • Engaging action economy and engine building
Cons
  • Late-night teaching can be tiring
  • Some learning curve for new players
Thematic elements
  • Factory optimization and workflow
  • Industrial production with rail logistics
  • Euro-style engine/economy focus
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building — Build a deck of cards to drive your actions and engine.
  • worker placement — Place workers to activate actions and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's only a game
  • New Zealand is definitely my factor
  • I would give it a six out of ten
  • Horse steak was surprisingly nice
References (from this video)
No references stored for this video.
Video StP-HV00xz0 Foster the Meeple game_review at 14:46 sentiment: positive
video_pk 6666 · mention_pk 19850
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Overall sentiment (raw)
positive
Pros
  • Smooth, accessible for a Lacerda; strong production
  • Excellent two-player experience; engaging puzzle
Cons
  • Rulebook can be unclear; some notations require looking up FAQs
Thematic elements
  • Engineer-level production lines and certification
  • Factory floor; car production with certification discipline
  • Systematic, punishing inspector Sandra microdynamics
Comparison games
none
Mechanics (from transcript analysis)
  • Certification track — Progress towards certification while Sandra reserves punishment
  • Resource/production management — Build cars by collecting parts and testing them
  • Worker placement (one worker) — Place a single worker across factory actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is probably my favorite real-time game this has been my favorite real-time game i've ever played
  • it's chaos and it is so much
  • the production is incredible, the box is literally a grimoire
  • this game looks amazing; i just want to admire the art
  • it's so smooth it's so cut throat with sandra being involved
  • i love this game i love everything about it
  • obsessed literally love it so much
  • star wars villainous is the new installment of villainous
References (from this video)
No references stored for this video.
Video E6w7bA0YBHM Foster the Meeple top_10_list at 8:07 sentiment: positive
video_pk 5897 · mention_pk 17465
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Overall sentiment (raw)
positive
Pros
  • Smooth game flow
  • Excellent mechanical execution
  • Unique boss mechanic adds tension
  • Well-integrated theme
  • Improves with repeated plays
  • Only Lacerda game played by them
Cons
none
Thematic elements
  • Factory management, Worker efficiency, Optimization
  • Automotive manufacturing plant
  • Collaborative efficiency management
Comparison games
none
Mechanics (from transcript analysis)
  • Board meetings — Participate in strategic meetings
  • Boss mechanic (Sandra) — Boss character moves around punishing inefficiency
  • Car production — Build and test cars on track
  • upgrades — Upgrade car parts for better performance
  • worker placement — Place workers at factory stations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Lord of the Rings a confrontation is an amazing two-player only game and it's essentially like Stratego
  • Dominant species is a area control game where you are playing as different classes of animals
  • Mansions of Madness second edition this I think Will Always Forever ever be one of my favorite games
  • an acrony is a worker placement game with a unique twist
  • Obsession is like Downton Abbey Bridgerton the board game
  • I love polyaminos I love polyamino towels I think they're amazing and they're cats
  • Shores of Tripoli is a two-player card event based war game
  • root everybody plays a different faction of some type of Woodland creature
  • dwellings of Elder Veil is a hand management worker placement game
  • kanban ev is a car building game you are working in a car factory
  • we just like love this game it comes with us when we travel
  • Rise of Fenris is still one of the best board gaming experiences I've ever had
  • Unmatched is a head-to-head battle game where you are playing as a character
  • the Simplicity of it it gives so much depth but it's so easy to play
  • Twilight's struggle is a game I'm still continuing to explore
  • I don't drink wine but I love viticulture
  • Wonderland's War gives me everything that I enjoy in board games
  • Scout is a small box card game I love it
  • Star Wars Imperial assault this is the highest campaign game currently on my list
References (from this video)
No references stored for this video.
Video r3XxjaHYdkA Board Game Vlog (Unknown Channel) general_discussion at 7:00 sentiment: neutral
video_pk 4808 · mention_pk 14134
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Overall sentiment (raw)
neutral
Pros
  • Offers a clear production-oriented engine
  • Thematic fit with factory/logistics vibe
Cons
  • Complex, may have a steeper learning curve for new players
Thematic elements
Comparison games
  • Grand Austria Hotel
  • Kanban: The Board Game
Mechanics (from transcript analysis)
  • engine-building — players improve their engine through card/board actions to generate better production results.
  • work order / production line management — players manage a developing production system with a board-driven workflow to optimize outputs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going to be playing Root live via TTS tabletop simulator with two other people who are previous tournament winners of Root.
  • This is not sponsored at all this is just kind of a big shout out.
  • Let's break down those barriers, let's get those games played.
  • Tricarion is one of my favorite games of all time.
  • Patchwork is the classic two-player puzzle game.
  • We were sent the newest box which we're going to be reviewing as well as a second box.
  • Put the word unlock in there, that way we know you want to be part of this.
References (from this video)
No references stored for this video.
Video nFNxwnG0OpU Foster the Meatball general_discussion at 12:53 sentiment: positive
video_pk 2536 · mention_pk 7431
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Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a beautiful kind of story
  • you need to play with the right group
  • it's not cute
  • it's like comfort food games
  • the rules are simple
  • oh my god it's so good
  • it's a ramp... chaos
  • this is an easy one to just flick some discs around
References (from this video)
No references stored for this video.
Video cvthbqIgJ5I The Broken Meeple top_10_list at 20:15 sentiment: positive
video_pk 898 · mention_pk 2562
Video thumbnail
Click to watch at 20:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly thematic and immersive
  • Improved deluxe version with better rulebook and components
  • Larger board with clearer visual design
  • Most thematic Lacerda game in the collection
  • Great drama and tension
Cons
  • Heavy and hard to teach
  • Still a bit fiddly in some areas
  • Hard to get to the table
Thematic elements
  • Car manufacturer employee building cars
  • Automotive factory floor
  • Immersive worker placement in manufacturing
Comparison games
  • The Gallerist
  • Supremacy
Mechanics (from transcript analysis)
  • Blueprint and Parts System — Gathering blueprints and parts to assemble cars
  • Boss Character (Sandra) — Mean boss character that marks you down
  • Car Testing and Upgrades — Testing vehicles and upgrading car features
  • engine building — Building up production capabilities
  • worker placement — Classic Euro worker placement mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm sorry I'm sorry please forgive me I blatantly overworked myself through September
  • this is such a cool unique Innovative idea but it plays really well
  • such a good Gateway game that deserved the award
  • one of my probably my favorite dice that existed any game ever
  • Scythe is just such a cool big Euro engine builder game
  • all the decisions feel like juicing the agonizing but in a fun way
  • you will constantly regret the order that you did those four actions in because there's no technical right answer
  • most thematic laserder game
  • card art in this is Sublime Instagram is wet dream
  • I think it is a 10 out of 10 game for me
  • Hidden Gem one that I never saw coming at all
  • Shut Up And Take My Money
References (from this video)
No references stored for this video.
Video Ttpw1MBgVjc Adam Porter (inferred from speaker) analysis at 0:45 sentiment: positive
video_pk 133 · mention_pk 365
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Overall sentiment (raw)
positive
Pros
  • Gorgeous artwork by Ian O'Toole
  • Beautiful composition
Cons
  • Box cover doesn't immediately convey what the game is about
Thematic elements
  • Production management
  • Industrial
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • worker placement — Complex European-style game mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The box cover makes a promise to the customer
  • Every box cover tells me what I'm going to be doing and how I'm going to be feeling
  • This artist is one of the best board game artists working in the industry right now
  • This is how you do it
  • This cover is a mess
  • Striking iconic design
  • The box cover is not selling the game
References (from this video)
No references stored for this video.
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