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Description
Each player plays a rabbit hunting for carrots. The board shows a maze of paths. Some fields show carrots, some others are numbered.
Before a move, the active player chooses which die to use for movements: the d8 instantly moves a rabbit to the target field, while the d6 is for "normal" movement. One rabbit is on a green stand, and only this rabbit can get carrots by stepping on a carrot field. Other rabbits can get carrots only by rolling a carrot symbol on the six sided die. The stand can be taken away from its current owner by moving onto the same field (the previous owner then goes back to his/her starting field).
The first player to collect five carrots is the winner.
Ages 6 and up
Year Published
1991
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