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King's Favor is a semi-cooperative game for 4 - 12 players set in an aristocratic world.
The King is dying and has no living heir. You play a noble from one of the four great houses that jockey to succeed him. However, three powerful guilds each see a chance to build a new era. Many of the nobles hold secret positions within those guilds. These allegiances no doubt provide lucrative opportunities. The question to be answered is: will the nobles put family first, or strike out to make their own futures?
In this game, you play a noble with two conflicting allegiances: to your house and to your guild. Can you cooperate with either team long enough to secure victory?
Year Published
2014
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