Skip to main content

Kings of the Castle: The Battle of the Imjin River April 22-25, 1951

Game ID: GID0180514
Collection Status
Description

Kings of the Castle is a moderate complexity level war game simulation of the climactic battle fought along the Imjin River during the Korean War. Players draw formation activation markers to determine what units activate, and a six sided die ro resolve combats (air and artillery strikes as well as combat between opposing ground units), as well as other game events.

A complete game of Kings of the Castle is composed of the following:

• One rules booklet
• Two 11" by 17" maps
• 325 un-mounted, single-sided counters
• Two players’ aid sheets with charts, tables, and record-keeping tracks.

Note that players will need to provide one 6-sided die and an opaque container (cup, envelope, etc.) to play the game.

Each night turn of the game represents two hours of time; day turns represent 4 hours. Each hex is approximately one third of a mile across. Allied Infantry and both sides’ Heavy Weapons units represent companies (about 200 to 250 men). Chinese infantry units represent battalions (about 800 men). Allied armor/tank units represent 10-12 armored fighting vehicles.

-description from designer

Year Published
2023
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek