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Kitchen Rush

Game ID: GID0180830
Collection Status
Description

You've just inherited an old restaurant and you must turn it into a successful business! Hire personnel, order the right ingredients and be ready to serve the customers that enter your restaurant. The success will depend entirely on your efficiency in the kitchen!

Kitchen Rush is an innovative real-time cooperative game that simulates the excitement of a high-pressure kitchen environment. It does so through worker placement, using hourglasses as your workers. These hourglasses are used to take orders from customers, prepare their dishes, serve them on time, buy groceries, clean plates and make sure enough money is made each round to cover wages, expenses, upgrades and hopefully, leave a profit. Any worker placed on an action space may not be used elsewhere before the sand within the hourglass runs out, making each decision important as time is limited.

The game is for 1-4 players and plays for 4 rounds of 4 minutes. The fun, excitement and rush it brings to the table offers a full course for gamers and family members alike.

Year Published
2017
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 10 · mix 1 · neu 0 · neg 0
Mentions per page
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Showing 1–12 of 12
Video ARwNnN_KbqU Actual top_10_list at 8:35 sentiment: positive
video_pk 11127 · mention_pk 32732
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Overall sentiment (raw)
positive
Pros
  • High-energy, thematic, accessible
Cons
  • Potentially chaotic for some groups
Thematic elements
  • Managing a bustling kitchen under time pressure
  • Real-time cooperative restaurant kitchen
Comparison games
  • Fuse
Mechanics (from transcript analysis)
  • real-time cooperative — Players manage tasks with sand timers; actions are time-bound and players interact to avoid bottlenecks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I can't wait to chat to you all again at next year's Expo or Essen in October
  • this is easily the best game that I played all weekend and it wasn't even a board game
  • meeting the actual viewers... I had so much fun chatting to you all about your favorite board games
  • I make these videos in this flat on my own and it makes it so much better to get out there and meet people
References (from this video)
No references stored for this video.
Video cJ1QR9K4rL0 The Cardboard Herald general_discussion at 10:50 sentiment: positive
video_pk 10760 · mention_pk 31749
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Overall sentiment (raw)
positive
Pros
  • cohesive cooperative experience; players have purpose throughout
  • invested in escalation and strategy over time
Cons
  • production feels dated; sand timers can stick
  • victory condition can feel overly difficult on medium level
Thematic elements
  • cooperative real-time cooking
  • restaurant kitchen simulation
  • communal problem solving under pressure
Comparison games
none
Mechanics (from transcript analysis)
  • Real-time cooperative play — players coordinate actions to fulfill orders in real time
  • timer-driven escalation — time ticks push players to optimize and speed up decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the extremely tight economy in the game where every decision that you make is a resource in and of itself
  • I'm a big Bruno Katala fan and this is exactly what I look for out of a Bruno Katala game
  • it's adorable, it's cuteness incarnate
  • this is now my favorite Dinosaur Island game
  • it feels so much more substantial than a lot of rolling right games
References (from this video)
No references stored for this video.
Video PsHauSJRad4 Actual general_discussion at 31:21 sentiment: positive
video_pk 6179 · mention_pk 18304
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Overall sentiment (raw)
positive
Pros
  • Highly thematic and kinetic
  • Innovative timers-based worker mechanic
Cons
  • Potentially punishing if timers mismanage
Thematic elements
  • Fast-paced cafe/restaurant operations
  • Restaurant kitchen co-op work management
Comparison games
none
Mechanics (from transcript analysis)
  • Timed action-chains with sand timers — Every action is bound by sand timers; players coordinate to run a restaurant.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the majority of these I got for free as review copies
  • I'm interested in all of these games but most of them I haven't played yet
  • I absolutely love when I dream
  • this is the party version right here
References (from this video)
No references stored for this video.
Video v0WbCPMMG1M Actual Oh general_discussion at 1:28 sentiment: positive
video_pk 5805 · mention_pk 17152
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Overall sentiment (raw)
positive
Pros
  • very thematic and hectic
  • fast-paced teamwork
Cons
  • real-time may be stressful for casual players
Thematic elements
  • real-time cooperative kitchen management
  • restaurant kitchen
  • tempo-driven, chaotic teamwork
Comparison games
none
Mechanics (from transcript analysis)
  • real-time cooperative — players act in real time to complete kitchen tasks and orders
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • great negotiation game about building casinos in Vegas
  • it's an epic negotiation game
  • cooperative with limited communication
  • one of the only deck-building games that I really like
  • cooperative storytelling with survival mechanics
References (from this video)
No references stored for this video.
Video nj3F6vDo76c Three Minute Board Games general_discussion at 11:35 sentiment: mixed
video_pk 5714 · mention_pk 16969
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Overall sentiment (raw)
mixed
Pros
  • space where sameness occurs among multiple similar games; can justify ownership if you love the space
Cons
  • you might only play once in a long while; overlap with Rush MD reduces appeal
Thematic elements
  • restaurant management
  • kitchen restaurant kitchen
  • mechanics-driven
Comparison games
  • Rush MD
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this exorcism for those games banishing them from my presence so they can move on to a better and hopefully more peaceful existence
  • there's no point holding on to stacks and stacks of boxes of games you're just never gonna play again
  • normalizing in the hobby
  • not every game needs to cater to my very peculiar Wants and needs
  • cathartic process of moving games on from my collection
References (from this video)
No references stored for this video.
Video wHv1wdwABPg 3D Gaming 3d_printing_game_accessories at 1:44 sentiment: positive
video_pk 5043 · mention_pk 14946
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Overall sentiment (raw)
positive
Pros
  • Custom 3D printed plates
  • Detailed component upgrades
Cons
none
Thematic elements
  • Restaurant Management
  • Real-time cooking simulation
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • More gamers are nerds and nerds like to do nerds stuff like 3D printing
  • If you have welcome to and you have a 3D printer, print these out
  • Release your imagination out there
References (from this video)
No references stored for this video.
Video MBeBFdI97EM Actual Oh top_10_list at 24:15
video_pk 3758 · mention_pk 11051
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Pros
none
Cons
none
Thematic elements
  • Cooperative real-time cooking chaos
  • Restaurant kitchen
Comparison games
none
Mechanics (from transcript analysis)
  • real-time / timer-driven — sand timers drive worker actions; players manage kitchen tasks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm super excited to try this one out
  • I can't wait to try out Nemesis
  • they call it a romantic comedy in a board game
  • it's a murder mystery on a cruise ship
  • top 20 most anticipated games at Essen 2017
References (from this video)
No references stored for this video.
Video Dhfs4jp9A-Q Actual top_10_list at 20:46 sentiment: positive
video_pk 3288 · mention_pk 9726
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Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's quirky and it's different.
  • It's the best one that's out there.
  • In 20 years there will be so many better board games with virtual reality, but right now it's the best one that's out there.
  • One map and you're racing to finish.
  • This is a romantic comedy in a board game.
  • Magic Maze is my number one game of 2017.
References (from this video)
No references stored for this video.
Video BIyb4_ShiPo Unknown Channel general_discussion at 21:39 sentiment: positive
video_pk 3344 · mention_pk 9882
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Overall sentiment (raw)
positive
Pros
  • Immersive culinary theme
  • Strong cooperative play
  • Accessible to newcomers
Cons
  • Table presence heavy
  • Older components and setup can be fiddly
Thematic elements
  • Cooperative kitchen management
  • Restaurant kitchen
  • Light, thematic through play actions
Comparison games
  • Rush MD
Mechanics (from transcript analysis)
  • Cooperative teamwork — Players coordinate to seat customers, take orders, cook, and serve within time constraints.
  • Resource management — Manage ingredients, orders, and staff efficiency.
  • time/round-based actions — Actions are planned around game phases and time pressure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kitchen Rush is going to win this
  • Millennium Blades is a fake Magic style card game.
  • Gloomhaven is a huge box full of stuff.
  • Spirit Island is a cooperative game, a tough cooperative game where we are the spirits of an island.
  • Wingspan. Fantastic.
  • Suburbia, easy.
References (from this video)
No references stored for this video.
Video DcOFXQqivME Junkets Games top_10_list at 10:56 sentiment: positive
video_pk 2849 · mention_pk 8324
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Overall sentiment (raw)
positive
Pros
  • Strong thematic sense of a hectic kitchen
  • Engaging real-time planning and tactile dexterity
Cons
  • Can be stressful or chaotic for some players
Thematic elements
  • Stressful, fast-paced cooking under a strict time limit
  • Cooperative kitchen environment; chaotic restaurant workflow
  • Real-time coordination with a clockwork/dexterity feel
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative task management — Players discuss and assign tasks; ovens, stores, and spices create a supply chain.
  • dexterity elements — Physical interaction to retrieve spices and complete tasks under time pressure.
  • profit management — Earnings and salaries create a fragile profit margin that players must balance.
  • sand-timer action planning — Actions are resolved only when the sand timer runs out; you plan around timer constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • not alone is a great overall thematic game and that's why it's number 10 on the list
  • season one is like 95% identical to the original pandemic
  • it's like watching a Netflix show as you are playing these games
  • Spirit Island is the most thematic out of all of these
  • genuinely I felt like I was in this cramped pressure-filled crazy stressful submarine duking it out to the death
References (from this video)
No references stored for this video.
Video aD3rf4O3DCw Actual Oh general_discussion at 0:00 sentiment: positive
video_pk 1249 · mention_pk 3619
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Overall sentiment (raw)
positive
Pros
  • Immersive cooperative real-time play with intense teamwork
  • Strong theme integration and tactile interaction between players
  • Clever spice bag mechanic that adds memory and communication challenges
  • High replay potential due to dynamic team coordination
Cons
  • Graphic design and visual presentation criticized as unattractive
  • Production aesthetics may affect first impressions and perceived quality
  • Real-time pressure can be stressful for some players
Thematic elements
  • Frantic restaurant management under time pressure
  • A real-time kitchen during a four-minute shift where players must simultaneously manage ovens, ingredients, and orders.
  • immersive, chaotic
Comparison games
none
Mechanics (from transcript analysis)
  • Memory and communication — Contents of spice bags are unknown, forcing players to communicate and remember what is needed.
  • Real-time cooperative gameplay — Players work together in real time to seat tables, take orders, prepare dishes, and manage resources under strict timing.
  • Resource and inventory management — You manage ingredients, spices, plates, and ovens, including a spice bag mechanic that requires rummaging and memory.
  • Sand timer pacing — Timers on the board dictate when actions can be taken; you cannot move a timer until it finishes, creating tense pacing.
  • Thematic authenticity — Rules mirror real kitchen operations, encouraging correct sequencing and portioning before cooking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • frantic, stressful and immense amounts of fun
  • a revolution in real time cooperative gameplay
  • the most thematic one I've ever played
  • ugliest graphic design
  • I love this game
References (from this video)
No references stored for this video.
Video wn68NByIIU0 Actual Oh top_50_list at 16:23 sentiment: positive
video_pk 546 · mention_pk 1649
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Overall sentiment (raw)
positive
Pros
  • thematic and chaotic fun
  • solid collaboration and teamwork experience
  • great for groups and family play
Cons
  • setup and component management can be lengthy
  • some players may struggle with tempo
Thematic elements
  • cooking and service timing
  • restaurant kitchen in a real-time style
  • cooperative chaos
Comparison games
  • Lego Games (cooperative kitchen/restaurant themes)
  • Overcooked-inspired abstracts
Mechanics (from transcript analysis)
  • Cooperation — team efforts to serve customers and manage ingredients
  • real-time / timer-driven actions — actions occur as timers run and players coordinate
  • Resource management — collect and manage ingredients to fulfill orders
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the satisfying interlocking puzzle
  • I would much rather play this than Cluedo
  • it's such an amazing theme that sure is set in a futuristic city but has such a comment on our modern world
  • I just really love that form of communication
  • this is one of the best party games there is
References (from this video)
No references stored for this video.
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