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Description
Twelve tiles are placed on the game map. Each tile depicts the same intersection of routes. On the back side, however, there are different routes. When a player reaches a red field (which is on each tile), he or she can shift and/or turn any empty tile, thus changing the labyrinth of paths. The first player to move all three of his/her playing pieces to a target area is the winner.
Year Published
1986
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