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Description
Landmarks is a word game of hidden paths and clever clues. Your party is lost deep in an island jungle, relying on you to guide them to safety and treasure! In this jungle, every word matters. Use strategic wordplay to send a chain of one-word clues. The connections between them will create a path leading to fortune and glory.
—description from the publisher
Year Published
2024
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video RBVMk9eQQ8M
OPG Voices general_discussion at 32:40 sentiment: positive
video_pk 12541 · mention_pk 36579
Click to watch at 32:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Strong party game feel
- Bright, colorful presentation
Cons
- Word associations can be abstract for some players
Thematic elements
- Word association and exploration
- World landmarks map with word connections
- Party/social
Comparison games
- Codenames
- Just One
Mechanics (from transcript analysis)
- Cooperative/team play — Teams collaborate to steer words and answers toward winning treasures.
- word association — Teammates connect landmarks with clues.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- board games a lot of ways have helped me find friends and build confidence in Social aspects
- we sold out about half our inventory yesterday
- the Mandalorians got it right
- the show must go on
- semi-cooperative
- I cannot win
References (from this video)
No references stored for this video.
Video 5303VOR_FLM
Going Out Podcast general_discussion at 12:03 sentiment: positive
video_pk 1631 · mention_pk 4708
Click to watch at 12:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- strong production values and thematic tie-ins to cryptic exploration
- cooperative/competitive balance via team play
Cons
- rule clarity may vary; some players may find the cooperative puzzle heavy
Thematic elements
- cryptic clues and world exploration
- cooperative puzzle setting with exploratory landmarks
- team-based discovery with a map-like hex grid
Comparison games
- Crypted
- Code Names
Mechanics (from transcript analysis)
- clue-based deduction — players give clues using starting words to guide others to the correct path.
- cooperative puzzle / pathfinding — a Pathfinder guides teammates toward an exit on a hex map with three initial words.
- traps and curses — mechanics introduce setback tiles or events ( traps, curses, amulets, treasures ).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Gen Con is my number one show of the year; the energy is like geek paradise.
- Non-stop bombardment of games and energy everywhere you turn.
- Indianapolis has embraced Gen Con to the point that even the airport has tables to play games.
- These are our people; the hobby is a shared language and vibe.
- Pax Premier Second Edition is a heavy, rewarding experience with deep political intrigue.
- The Search for Planet X uses a 360-degree sky view and rotating clues—it's a clever deduction challenge.
- Evenfall is gorgeous; the art and depth are top-notch, though it can be challenging to learn.
- Offsite publisher events can offer a more relaxed, focused environment for discussion and play.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2