This supplement includes:
Dramatis Personae. A handy guide detailing all characters featured in this chapter of the campaign, with advice and variants.
Areas of Barovia. An in-depth guide to the areas described in Chapter 2 of Curse of Strahd, with new narrator text, variants, and encounters. The adventurers face an encounter with werewolves at Tser Falls, "wolfsbane tests" among the Vistani, a rusalka at Lake Zarovich and more.
The Journey to Vallaki. A detailed sample plot that allows you to guide your adventurers from the Village of Barovia to Vallaki with ease while foreshadowing major elements of the campaign.
In the Mansion of Madness. A new and thrilling storyline available to 7th-level or higher adventurers in which they may restore the Mad Mage's sanity by slaying the sorrowsworn that infest his extradimensional mansion!
Random Encounters Revised. In a campaign as narrative as Curse of Strahd, no encounter should be random. The Companion provides advice on which encounters are worth running and when, combines several into more gratifying experiences, and provides all new encounters to flesh out the Barovian wilderness.
DM Notes. Notes including but not limited to spicing up the region with valuable roleplay with select NPCs.
Magic Item Descriptions. Save yourself the time of digging through the Dungeon Master's Guide to determine how the magic items in this chapter work.
Monster Stats. Time is precious, and matters all the more in combat. Appendix B has the statistics for the NPCs used in this chapter!
Maps. All new maps by CzRPG, featuring the River Ivlis Crossroads, the Svalich Road, and even the mansion of the Mad Mage of Mount Baratok!
- from the publisher's blurb