Las Vegas Royale combines the original Las Vegas dice game from 2012 with some elements of the Las Vegas Boulevard expansion from 2014.
Las Vegas is an easy-to-learn, dice-rolling game that includes six cardboard casino mats, one for each side of a normal six-sided die. For each mat in the basic game, players draw money cards until at least $50k is showing, but the amount may end up being a lot more, making that casino more desirable.
Each player has eight dice of a different color, which they take turns rolling. When you roll your dice, you can choose to place them on the relevant casino cards; for example, a die showing a 1 will be placed on the casino mat marked "1". You must place all dice of one number on one casino in your turn. All players take turns doing this until all the dice have been used. Finally, the player with the most dice on each casino card takes the highest-valued money associated with it, then the player with the secondmost dice takes the next highest-valued money card. In case of a tie, the non-tied player with the most dice takes the highest-valued money card at that casino, while the tied players get bupkis.
Las Vegas Royale includes twelve expansion tiles, and to play a more involved game, you can place an expansion tile at random by each casino. These tiles have special abilities on them, and by placing dice on them, players can activate these abilities. The expansion components also include a larger than normal die for each player that counts as two dice.
- Engaging bidding dynamics
- Multi-round interaction
- Simple rule set
- Potential for analysis paralysis in larger groups
- casino economy and bidding tension
- Group auction-style play with upgraded components
- competitive yet lighthearted
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid for placement value and payouts; strategic blocking and prediction of opponents' bids shapes outcomes.
Video topics + discussion points
Quotes (from this video)
- Las Vegas is probably my top one, and it's just everyone's involved.
- New York Slice is one that I really like—the I split you choose thing; it's just simple rules but I really dig that.
- Skull and Cockroach Poker are two really great bluffing games.
- This is like my sweet spot—these are the games that I love to introduce to new people.
- I love board games because they allow me to have incredible social experiences with friends.
- The biggest barrier to board games being huge is just that so many people won't play them.
References (from this video)
- fun push-your-luck dice mechanism
- tightly designed with quick rounds
- hidden depth in risk management
- heavy reliance on luck
- not for players seeking heavy strategy
- risk-taking through dice allocation and area control
- casino-themed dice game in a Las Vegas setting
- straightforward and lively
- Yahtzee
Mechanics (from transcript analysis)
- area control / majority — highest dice value governs payout per region
- dice-rolling and value selection — participants roll dice and assign them to casinos by pip value
- twist: cancellation of ties — if multiple players share the top count on a spot, they cancel and next player wins
Video topics + discussion points
Quotes (from this video)
- it's breezy and quite relaxing to be honest
- it's so easy to teach
- it's never really let me down with whoever i brought this out
- it's inviting being easy to play but still having the interest there
- it's a hidden gem in terms of being a gateway game
- I really do just sit back and enjoy the process of a game like this
- the best deduction game i've ever played
- it's a 30 to 45 minute game that can be tailor-made to how you want to play it
- it's almost like a step up from a game like Scrabble
- it's a puzzle style game with pirate theme
- the layout of these tiles is extremely interesting
- this game has a unique twist that adds a lot of interest
References (from this video)
- robust mini-games add variety and fun
- engaging push-your-luck with meaningful decisions
- art and production were critiqued as not as vibrant in some editions
- casino economy and bluffing
- Las Vegas casinos with a humorous gambling vibe
- playful, chaotic
- Las Vegas
Mechanics (from transcript analysis)
- dice-based area control — players place dice into casinos to win the high-value bills
- mini-games — multiple mini-games entice different play styles and provide variety
- tie-cancellation mechanic — ties cancel each other out, adding strategic tension
Video topics + discussion points
Quotes (from this video)
- it's such a cute package.
- the bunnies hopped around a moon are so cute.
- I would play this every year during Mid-Autumn Festival.
- Roly is a game that is very, very simple on the surface.
- it's push your luck game though.
- the higher you can go, the more dice you can place, the more rewards you can get.
- If you like Skull King, this is almost exactly that, but more random.
- it's a ridiculous super quick filler game.
References (from this video)
- Fast, tense, strategic
- Tactile chips and casino theming
- Smooth integration of mini-games into scoring
- Complex payout rules; requires careful rule-following
- Casino gambling, bluffing, and payout management
- Las Vegas casinos and hotel floors
- competitive, high-stakes
- Las Vegas
Mechanics (from transcript analysis)
- Area majority with dice — Players roll dice to lock in outcomes for casinos; most dice in a casino wins payout.
- Dice chips and rerolls — Poker-chip economy; chips can be spent to reroll or regroup dice.
- Payout mini-games — Lucky Punch, Black Box, Payday, Jackpot mini-games affect payouts.
- Sequential payout and rotation — Winner of a round becomes starting player; payouts determine next moves.
Video topics + discussion points
Quotes (from this video)
- Let's roll that beautiful bean footage.
- Trick taking Renaissance will continue until morale improves.
- Oh, I love this cat.
- You're the best cat amongst us.
- This is raw the trick taking game.
References (from this video)
- nostalgic gateway to a classic dice game
- quick rounds for a party setting
- older design may feel dated to some players
- dice-rolling, casino-theme re-release
- Las Vegas casino/holiday era
- light, party-like
- Las Vegas Royale (classic edition)
Mechanics (from transcript analysis)
- dice-placement/ risk management — rolls and reveals with strategic dice placement and betting-ish decisions.
Video topics + discussion points
Quotes (from this video)
- I am known for my channel Minimum Player Count mainly on YouTube but I first started on Instagram
- Welcome to the show
- we are not going to take it easy on you so maybe you should be a little bit nervous
- stop watching and go play a game
- you can also see some of my videos on board game spotlight
References (from this video)
- Adds depth and interaction with expansions
- Moments of big plays and communal excitement
- Luck can dominate, balance depends on player count and strategy
- dice-driven betting and casino management
- Casinos as the focal theme
- social, light-hearted, luck-influenced
- Codenames
- Sushi Go
- Uno
Mechanics (from transcript analysis)
- dice_allocation_and_betting — Roll dice and allocate them to casinos; the dice values influence payouts.
- expansion_tiles_and_side_games — Eight double-sided expansion tiles add mini-games and strategic options.
- re_rolls_and_die_management — Round-by-round rerolls and strategic die usage accumulate or lose money.
Video topics + discussion points
Quotes (from this video)
- the cleverest part of on tour is the way it lures you into trying to get more points and then punishes you for your greediness
- it's gripping at the start
- one lovely touch of on tour is that you can track your strategy ahead of time by drawing lines on the board
- it's a perfect balance of early game promise and late game resignation
- Copenhagen doesn't feel like a typical Tetris game; it's about tactical efficiency
- it's incredibly approachable gateway game but with some hidden depth
- Las Vegas is the ultimate dice game for giving you big moments
- it's the kind of game I would buy for random people at Christmas
- Arion is the latest game in the Oliver series that started with an AI rim
- every decision is tough and impactful
References (from this video)
- accessible family-weight feel with direct player interaction
- modular components add variety and replayability
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Mandala blew me away this year
- Chinatown is the best negotiation game out there
- barrage is a 10 out of 10 game for me
References (from this video)
- Strong player interaction and theme
- Works well with a full five-player group
- Royale adds meaningful variability
- Theme-heavy; may not appeal to non-gamers
- Can feel long if play groups stall
- casino intrigue and push-your-luck with dice
- Las Vegas casino floor; high-energy dice bets
- area dominance with twists via Royale abilities
Mechanics (from transcript analysis)
- area control with ties canceled — Having equal dice in a casino cancels out that participation, creating tension.
- Dice Rolling and Placement — Players roll dice and allocate them to casino spaces to compete for payouts.
- Royale expansion wrinkles — Additional casino abilities (Royale) modify payouts and add strategic depth.
Video topics + discussion points
Quotes (from this video)
- it's a completely different experience every single time depending on the combination that you have
- thematically you're at this dance party and there's all these tokens that are flipped face down
- we had such a funny moment where we had separated them they're out in the outside room we were right by them and then all of the Mythos card moved all 15 in the center and we were like no
- it wasn't a super exciting ending
- it's simultaneous play and there's no down time
- you can play with just about anybody
- the collector's edition adds to that
- the app is driving a lot of it
References (from this video)
- fun, accessible auction mechanic
- fits compact box size
- older edition may feel dated to some players
- auction/bid and casino-themed management
- Las Vegas casino environment
- lighthearted
Mechanics (from transcript analysis)
- Auction / Bidding — players bid to acquire casino assets or actions
- set collection — collect combinations to maximize scoring opportunities
Video topics + discussion points
Quotes (from this video)
- I'm all for getting rid of board game boxes when needed.
- The more this has happened, the more I think I should do it to all my games.
- I feel like an assassin. The first one's hard, but then it gets easier.
- Keyside is it's the heaviest installment in this series. I think it's a masterpiece.
- Ticket to Ride is one of my all-time favorites.
References (from this video)
- interactive back-and-forth with other players
- pure dice luck mixed with cerebral decision making
- fun mini-games add variety and replayability
- primarily luck-driven in some aspects
- tracking dice across multiple casinos can be fiddly
- casino economy and luck-driven push your luck
- Las Vegas casino environment with dice and betting dynamics
- lightweight dice-truck with casino flavor
- Las Vegas (base game)
Mechanics (from transcript analysis)
- area majority / drafting — Allocate dice to matching casinos and resolve majority throughout the round.
- Dice rolling — Roll a cluster of dice and assign values to match casinos to win money.
- module-based variance — Royale edition adds mini-games at locations for extra flavor.
Video topics + discussion points
Quotes (from this video)
- this has been a real steady Eddie on my top 100 list for many many years now one of Kia's most iconic kind of bidding games
- I love the way that you can manipulate the market here as you and your neighboring opponents can draft cards from the same racks of cards in order to manipulate that stock price
- this game is so good and after playing so many games I think maybe this one got lost in the shuffle at the time but now I've given it the time of day it is just an excellent engine builder
- super fun dice rolling game as you're trying to roll a huge cluster of Dice and select one of those pit values
- one tile system ... really dynamic and interactively restrictive in a good way
- there are so many ways you can approach this game by spreading yourself thin and being good at everything or just being really good at one thing
- the nagging tension of these rats coming to plague you
- a wonderful evergreen for me
References (from this video)
- Glamorous Las Vegas theme with accessible push-your-luck mechanics
- Engaging decisions due to majority control and tie-cancellation
- Strong interaction and tactile components (dice tray, double-sided boards)
- High replayability and variability through mini-games and board configurations
- Energetic, fun, and great for party-style gaming sessions
- Component quality is decent but not premium for the price
- Not the cheapest; production quality may lag for its price
- Best with 3-5 players; two-player games may be less dynamic
- Rules are fairly light; may not satisfy hard-core euro players
- gambling push-your-luck, casino management
- Las Vegas casino setting with a wheel and regional casino spaces
- dice-driven, fast-paced auction-style allocation with mini-games
- Las Vegas
Mechanics (from transcript analysis)
- area majority / control — Allocate dice to outside casino spaces to claim the biggest checks; majority controls the highest payout.
- blockers — Blocker dice can be allocated to block others or act as virtual opponents to counter opponents' progress.
- board variability — Double-sided tiles and three rounds; boards can be swapped to vary gameplay.
- Dice rolling — Roll a pool of dice (eight dice, including a large die worth two) and choose values to allocate to casinos.
- mini-games — Landing dice on certain spaces triggers mini-games with additional bonuses; many options and variability.
- pushing luck — 50/50 and jackpot-style decisions that increase risk-reward dynamics.
- ties cancel — If players are tied for majority, their positions cancel and the next player may claim the largest reward.
- tokens — Tokens allow you to skip turns; worth 10,000 each at game's end.
Video topics + discussion points
Quotes (from this video)
- Las Vegas Royale is wonderful, a strong staple of my collection
- the game can do a lot and is addictive and enjoyable
- you can play with anybody, and it will lift the energy of the room
References (from this video)
- engaging tension over payouts
- tightly designed scoring
- may be driven by luck
- casino payouts and dice placement
- Las Vegas casino dice area control
Mechanics (from transcript analysis)
- dice-placement / push-your-luck — place dice on casinos to claim payout; higher numbers pay more
- tie-break dynamics — in ties, next lowest number wins the reward
Video topics + discussion points
Quotes (from this video)
- Cosmic Encounter is truly one of a kind.
- This game is basically a fantastic blend of skill and luck.
- I love this game.
- Production is off charts.
- it's not a war game, it's more of an economic game.
- Beyond the Sun is a fantastic game.
- Carcassonne is without doubt one of the greatest games of all time.
- an amazing dice chucking extravaganza