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Each player is one nation's energy supremo attempting to achieve a 'national energy plan' by acquiring a combination of oil, gas, uranium and coal units that varies for each nation. Commodities acquired surplus to the 'national plan', can be sold on the open market, which is, unsurprisingly highly volatile via die-rolls and the usual medium of card-play.
The object is to be the first to achieve the plan at the same time having a (large) cash surplus.
Year Published
1978
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