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Description
Contents: a board with the drawing of a circuit with circles and rabbit holes. 8 rabbit pawns. 36 carrot pawns. 2 dices.
The goal of the game is to be the first to pass the arrival line.
Each player chooses a rabbit, and receive 5 carrots. Rabbit move accordingly to the result of the dices thrown. One can choose to throw one or two dices, in the latter case he must pay a carrot (if he makes a double with the dices, he get his carrot back). The circuit have special circles such as “carrot”, “coyote”, blue or pink circles, each with special actions to be make.
Year Published
1985
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