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Let's Make a Bus Route

Game ID: GID0190560
Collection Status
Description

In Let's Make a Bus Route (バスルートをつくろう), you and others each control a bus company in Kyoto and are creating new bus lines to respond to the needs of local students, the elderly, and tourists and commuters visiting the city, while also trying to avoid traffic jams. Can you bring people by sightseeing spots while also getting them to their destinations? Which lines will be most pleasing to users?

The game includes a large shared map board, along with five individual player boards. All players draw their routes on the shared board, while taking note of their passengers, sights, and other elements on their individual boards.

To start a round, you reveal a colored bus route at random from the deck. Each player's board has a different combination of colors and required moves, so blue on one board might be go straight one block, while someone else goes two blocks and a third player must make a turn. Players make their moves in turn on the shared map board, then mark the icons of what they've seen at various intersections on their player board. Different types of riders all score differently, and placing checks on your personal board for passengers and areas (sight-seeing spots, stations, universities) before other players do can earn you extra bonus points, so strategically planning your route while keeping in mind your main destinations is very important. Sharing the road with someone else causes traffic, which might lead to penalties. Meet the conditions on public demand cards to score bonus points!

Year Published
2018
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video Tct99zQG_PU Board Game Spotlight general_discussion at 22:12 sentiment: positive
video_pk 4730 · mention_pk 13789
Video thumbnail
Click to watch at 22:12
Overall sentiment (raw)
positive
Pros
  • hybrid between rolling right and board game
  • dynamic shared-board visualization with 3D components in new version
Cons
none
Thematic elements
  • urban planning and transit
  • New York and London
Comparison games
none
Mechanics (from transcript analysis)
  • shared-board route drafting — drawing routes on a common board; asymmetric sheets; no road crossing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have 50 000 people there all these brand new games and you know what it really does come down to is relationships and friendships
  • Twilight Inscription is a thing
  • don't even try to win
  • meeting new people and getting outside your little bubble of friends
  • these memories you make with people stick with you forever
  • the fact that we can connect through games and through technology and then when you do see each other in real life it's a trip
References (from this video)
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