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This is the 100th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs encounter a licensed necromancer. Will they respect the authority of the license or hack away for the XP?
This encounter also includes guidelines for licensed necromancy.
It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file. This encounter is suited for a party of 3-6 characters of level 2-3.
- from the publisher's blurb
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