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Little Legend

Game ID: GID0192842
Collection Status
Description

UNRELEASED GAME – UNAVAILABLE

This game has officially been announced by the publisher or developer, and remains in development. Therefore, some of the game information may change in the future. Until this game is released, please do not submit images for it, nor add new releases. Press Kits are an exception.

Concept

Little Legend is a 2D HD side-scrolling adventure game taking place in a dreamlike open world. You play as Pimpim, a young girl with supernatural powers who sets off to explore the world. You craft your own magic abilities, use them to explore a huge captivating world and follow a captivating story about the rebuilding of the universe. In Little Legend, nothing compels you to follow the main quest to explore the world, you can indeed freely wander around at your own pace at the beginning of the game. As you may have noticed, Little Legend is not a Metroidvania. The Magicraft mechanic gives the player the power to craft its own magic abilities akin to tools. We wanted to reproduce the same feeling of satisfaction as the one you get when you use a glitch in a video game to your advantage to reach the highest platform or pass through a closed door. We like when the player feels smart about discovering how to overcome an obstacle using its own way and not the one that was thought for him by the creators of the game.

Key features
Create your own Magic Abilities & Companions
Explore a 2D dreamlike Open World
Fight in fast-paced action
Discover a character-driven story with relevant Narrative Choices
Craft and Sell items in your own Shop
Fly and talk with creatures as a Magic Weasel

History
Little Legend was originally created by Fawzi Allouache. At first, the project was a shoot'em'up with role playing game elements. After his encounter with Maxime Poutiline in Montréal, the project evolves to become an open world adventure with a strong story and a "Magicraft Mechanic". In 2014, they return to France to work in various video game companies and take time to plan their project ahead. In 2018 they create Nevermind.

Source: The Game Website.

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