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Live Before You Die

Game ID: GID0193038
Collection Status
Description

Publisher's blurb:

Help needs a push and only works for those who are willing. A group of ordinary people meets to help each other and tries to accept the cards they’ve been dealt instead of the life they dreamt of.

Welcome to the self help group “A way through”. At every meeting you will take turns telling about your experiences and thoughts about Today’s Topic. A group leader will guide you through the process and together we will work our way through the impressions. We meet every second week and will maintain confidentiality. Participation is free.

“Live before you die” is a scenario about understanding fate’s injustice, putting oneself in other’s shoes and to find a way through distress. The focus of the scenario is the characters’ confrontation with themselves, where they become vulnerable, process their loss and help each other grow. This is a feel better-scenario that doesn’t need a happy ending.

The scenario is a narrative semi-live where the self-help-group’s meetings are the primary framework. Mechanics are used to support and further reflections, and between meetings the characters’ relations will develop and crisscross. You will have the opportunity to influence the direction of your role, create twists and/or shoot yourself in the foot.

Immersion
Reflection
Feel better (not feel good)

Player types: You like the epic in the mundane and find joy in experiencing and telling a story, where you get to the root of the character. You are a player who doesn’t need to be right, and who would rather have an awesome experience with others than winning. It doesn’t require any preparation to participate other than an open mind and a want to create.

Gamemaster type: You like to catch leads, support and guide players through a living story. You must facilitate and be part of the game as a guiding force, but also be able to listen actively and be able to take a step back to let the story unfold – right up until the moment, when you mercilessly cut the scene right after its peak.

User summary:

The game uses twelve sound files (available in both Danish and English) during play.

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