From publisher blurb:
Have you ever wanted more from your RPG setting? Tired of reading only a single paragraph about a major nation, or bored from a complete lack of interesting conflicts? We've got you covered!
This book describes a region of Djorde, a tabletop RPG setting. Inside, you’ll find information about the magic, technology, ancestries, groups, and powerful creatures that can be found in this region, as well as much more! As a flexible, system-agnostic setting, Djorde is designed to work with most fantasy-based RPG systems, including the STRONG RPG, which we also publish. For a taste of the Djorde RPG setting, please also check out our free setting handbook in our storefront!
Loryn's Timber is one of the oldest-growth forests in Djorde. Many of its groves remain unexplored, especially near the Farseen Lake, which some believe hides dangerous secrets. In the east, vamplings and werewolves stalk the forests, and the First Vampire may sometimes be seen riding an ancient dragon above his home within Drakeir Manor. Many nations in Loryn's Timber are magical in some way, whether interested in wondrous item creation, such as Delinar, or illusion magic, as in Xallen.
The Direlands host gigantic beasts and endless plains, where the hunter-gatherers of Tarras and other nations make their living. In the northeastern corner of the Direlands lies the destroyed Orphion Empire, sacked by a Tarrasqui horde. On the western edges of the Direlands are the peaks of the White Mountains, where the avals of Kurre glide among the windy peaks.
Within the pages of this book, imagine a place where small villages exist on the fringes of a mysterious forest, while dark monsters stalk the edges of civilization.