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Lost Child is a fantasy roleplaying scenario for a group of two or more player characters of low to medium ability. It can take between one to three weeks of game-time; most of that time is spent traveling through wilderness and mountains. Risk factors are low to moderate, and the magic level is high. Characters from most cults are acceptable, but player-character sorcerers and shamans are probably inappropriate for this adventure. "Lost Child" is designed with the assumption that the PCs are reasonably decent people, willing to help those in trouble and reward those who have helped them.
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