The newest chapter of the Dungeon of the Mad Mage Companion details our unfortunate contestants' journey to Maddgoth's Castle. However, it goes to great pains to paint an otherwise colorless level with one simple change: Maddgoth returns now, not after the players have departed—and the gracious host intends for his guests to stay here... forever.
In this supplement you'll find:
DM Notes. Quick notes for the DM so as to not flip through the chapter.
Maddgoth's Dance. Unlike what's written in DotMM, this supplement details the return of Maddgoth and his attempt to murder his newfound guests in one sweeping stroke.
The Stone Giants' Plight. Cursed with magical amnesia, the giants flit about these caverns in a cruel cycle. Surely, surely, there must be a means to break the giants' curse, found perhaps in Maddgoth's Castle?
Areas of Note. Notes, scenes, and scripts for various areas of the dungeon.
Magic Item Descriptions. Save yourself the time of digging through the Dungeon Master's Guide to determine how the few magic items on this floor work. The appendix also lists the area the item is found.
Monster Stats. Statblocks have been prepared for all the unique NPCs used in on this level.
- from the publisher's blurb