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Magic and Mayhem

Game ID: GID0198258
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Description

From publisher blurb:

"Machinations of the Blank" marked the return of the Order of the Blank - in all of their techno-fascist glory - and your tables likely felt the terror of technology, as their spellcasters were left feeling hopeless and rendered powerless...

"Magic and Mayhem" brings the Arcanuum back into the fold - rune covered dragons designed as living weapons, insurrectionists capable of destroying swaths of soldiers, magic abominations, arcane digging machines, and technomancers. Spellcasters who chose to retreat deep into the earth and form a safehaven - a sanctuary where they could avoid the Blank's persecution while advancing their epic levels of magic. They knew the Blank would ravage the surface in their absence, but that they would one day return to end the war.

This is that day... The Edynites have returned.

This bundle is provided with 54 pages of 5e content! Including:

5 epic magic -themed, ready-to-drop encounters for parties of all levels
5 creature stat blocks centered around the Arcanuum and the magically advanced citizens of Edyn, as well as 1 new machine statblock - the colossal drills that helped terraform the caverns of Edyn and protect it from wandering predators - the Terravator
8 VTT-ready tokens
16 new items with printable item cards
18 Sigils - our latest game mechanic. Sigils are a magical combination of runes emblazoned onto the surface of a weapon or piece of armor, wand, staff, potion, wondrous item or another magical or common item, bestowing a permanent magical effect onto that item.
9 Epic spells - spells that exceed the normal 9th level of magic. You get one per school of magic, plus a bonus one for our Blood Magic subschool of necromancy.
5 battle maps
7 feats and 4 deficiencies
1 new player paladin subclass - the Oath of the Secrecy
1 new player race - the magically advanced and attuned Edynites (the offspring of the Arcanuum Mages who retreated during the Mages War).

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