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Mandala Stones

Game ID: GID0200816
Collection Status
Description

In Mandala Stones, you use artists to collect colorful stones in towers that you then score.

To set up the game, randomly place the 96 stones — 24 each in four colors and 48 each in two patterns — on the main board in stacks of four. Place the four artist pillars in their starting locations among these stone stacks.

On a turn, you either pick stones or score stones. To pick, move an artist to a new location, then collect all stones adjacent to this artist that (1) bear the same pattern as that artist and (2) are not adjacent to another artist. Choose one of these stones to be first in a tower, then stack the other collected stones on top of this foundation one in clockwise order, then place this tower on an empty space on your player board.

To score, choose to remove either (1) a color that appears on the top stones of at least two towers on your player board or (2) any number of top stones on your player board. In the latter case, you score 1 point for each removed stone. In the former case, you score points for each removed stone depending on the scoring condition for that space on your player board, which might be based on the height of that stone in a tower or the number of colors in that tower or the height of all towers on your board. Place all removed stones on the shared central mandala, building from the inside out and possibly scoring points depending on the spaces that you cover.

If a player can neither pick nor score OR if a stone placed on the central mandala covers the game-ending space based on the number of players in the game, complete the round so that everyone has the same number of turns. Each player can then score one of two secret objective cards in their hand, then the player with the most points wins.

Year Published
2021
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment: pos 7 · mix 0 · neu 1 · neg 0
Mentions per page
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Showing 1–9 of 9
Video elHn0wsiYBg No Rolls Bard top_20_list at 9:16 sentiment: positive
video_pk 12935 · mention_pk 37855
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Overall sentiment (raw)
positive
Pros
  • Vivid, colourful presentation
  • Deep scoring decisions with multiple objectives
Cons
  • Abstract feel may be less appealing to some
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract tile placement / scoring towers — collect stones to form towers with varied scoring criteria
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a treasure trove of puzzling riches and i love it
  • this box is the campaign that takes the form of a delightful comic
  • a gorgeous game unlike any i've played this year or most other years
  • it's an app-driven competitive storytelling game which just boggles my mind a little
  • it's all about family
References (from this video)
No references stored for this video.
Video l19C2U_sq_Q Jungus Games general_discussion at 13:37 sentiment: positive
video_pk 10589 · mention_pk 31195
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Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Abstract strategy with components
  • Abstract board with colorful components
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Abstract strategy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really looking for feedback from people because this is something very new
  • Cube rails games have kind of grabbed a hold of my brain in a really interesting way
  • Trans-Siberian Railroad is a wacky game
  • I am in the throes of infatuation with this new genre of gaming
  • I would really appreciate you considering that
References (from this video)
No references stored for this video.
Video 8oJT0pFAml0 One Family Plays Games (OFPG) top_10_list at 21:32 sentiment: positive
video_pk 10382 · mention_pk 30567
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Overall sentiment (raw)
positive
Pros
  • Beautiful stone components
  • Bright and colorful
  • Good tactile quality
  • Abstract game with good mechanics
Cons
none
Thematic elements
  • Mandala/pattern creation
  • Abstract
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • Pattern Building — Creating mandalas with circular stone patterns
  • set collection — Collecting stone colors and patterns
  • tile placement — Placing stones on boards to create patterns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do those things that's going to keep us safe yeah so that we don't get overcome again
  • the games from 2021 that we loved and we picked our top 10 games from that
  • board games that bring the fun to the table
  • i used to read yes you did when we first got married i would read yes i loved uh books
  • i can do so much more yeah with board gaming than with golf
  • they want to be known as the steam platform for board gaming
  • embracer is becoming that you know so big that they're gonna be so diversified for geek culture
  • we want to be that one-stop shop where if you're looking for people of color you want to hear what they have to say
  • diversity inclusion that's what we're shooting for
  • it's a beautiful game and you know the market you know because you gotta always look at the market
  • i ain't mad at you
  • the dice ain't nice
  • we love you guys we we we're just glad you're still with us and keep on coming back
References (from this video)
No references stored for this video.
Video yBstl5NK5aU Our Family Plays Games general_discussion at 30:48 sentiment: positive
video_pk 8315 · mention_pk 24489
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Overall sentiment (raw)
positive
Pros
  • Vibrant components
  • Family-friendly and accessible
Cons
  • Price can vary by retailer
Thematic elements
  • Pattern building with colorful stones
  • Mandala-inspired stone patterns
  • Abstract, colorful
Comparison games
  • Calico
Mechanics (from transcript analysis)
  • Pattern Building — Fill patterns on your board with stones.
  • set collection — Collect stones to meet scoring criteria.
  • tile placement — Place stones to complete patterns and scoring bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great game
  • it's a hit
  • it's beautiful it's got great chunky components
  • the sweet spot
  • it's a puzzle
  • it's a fun game
  • it's the love of the game
References (from this video)
No references stored for this video.
Video PIjAdq5nPxM OFPG general_discussion at 7:49 sentiment: positive
video_pk 5183 · mention_pk 15377
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Overall sentiment (raw)
positive
Pros
  • beautiful components
  • easy to teach yet offers depth for mastery
Cons
  • pattern-chasing can feel abstract for some
Thematic elements
  • pattern construction and mosaic tiling
  • Artistic, meditative landscape in ancient-inspired motif
  • abstract strategy
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • tile_laying — place tiles to form patterns and optimize scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • not hard to learn but it's hard to master something like that
  • I hatch a game awesome game it is really fun
  • two free tickets to Gen Con that's cool
  • not hard to learn but it's hard to master
References (from this video)
No references stored for this video.
Video Cpc3kuis_3I Our Favorite Games playthrough at 0:58 sentiment: positive
video_pk 4202 · mention_pk 12303
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Overall sentiment (raw)
positive
Pros
  • beautiful components and tactile stones
  • colorful, chunky pieces with strong visual appeal
  • helpful reference cards that clearly explain actions and scoring
  • plays well at two players and scales to more players
  • depth and strategy feel deceptive relative to its approachable look
Cons
  • rule complexity can lead to moments of analysis paralysis
  • endgame decisions require foresight and planning to avoid giving the opponent an extra turn
Thematic elements
  • art, balance, pattern construction
  • Mandala-inspired art creation with colorful stones and pattern-building on a shared board
  • abstract, decorative puzzle with emphasis on aesthetics
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • endgame triggers — the game ends when a mandala space is completed or a player cannot take or score, triggering final scoring
  • pattern-matching — scoring opportunities are built around forming or matching patterns on towers and the mandala board
  • top-stone selection from stacks — on a turn you either move an artisan to a location or take stones from the top of adjacent stacks to build towers
  • tower-building — towers are created by stacking stones, with height and color combinations driving scoring
  • two scoring options — players can choose to score either towers by color on top or score using the top stones of selected towers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a beautiful game y'all it is
  • it's very complex very, very strategic
  • I love the stones, it's this chunky whatever this plastic stuff is I love it
  • this is a necessity, I mean, when a publisher gives you something like this
  • it's a lot of fun
  • it is very deceptive
  • the mandala stone tokens are kind of sort of the same as like in azul
References (from this video)
No references stored for this video.
Video whS-alD_fEw jungkook's games general_discussion at 9:54 sentiment: neutral
video_pk 3713 · mention_pk 10958
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Overall sentiment (raw)
neutral
Pros
  • Quick abstract tile game with accessible rules
Cons
  • Not a standout favorite for the narrator
Thematic elements
  • pattern recognition and tile collection
  • abstract, tile-stone mosaic style
Comparison games
none
Mechanics (from transcript analysis)
  • set collection/area placement — Aim to collect specific stone patterns to maximize score.
  • tile selection — Draft and place stones to form mandalas or patterns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very volatile month for the collection
  • i don't mind doing it it's fine just going all the way through
  • it's a lot of work and i haven't done most of those yet but it's packed
  • this video is easily winning which did not surprise me at all
  • i love mechanics in games
  • i figured other people might want to know that that existed
  • thanks for watching
References (from this video)
No references stored for this video.
Video SxUV8noN_74 RPG Family top_15_list at 42:54
video_pk 847 · mention_pk 2430
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Click to watch at 42:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are back on it
  • we will be at cardboard caucus in des moines
  • it's ladies night and the feeling's right
  • oh that was such a great trailer i'm so excited to be among all these people
  • we are going to be featured in the film series the first 20
  • super thanks button on our videos
References (from this video)
No references stored for this video.
Video g7dSUL7lZgg culvery's Channel A monthly_wrap_up at 8:20 sentiment: positive
video_pk 356 · mention_pk 1058
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Click to watch at 8:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have a lofty goal of 100 plays
  • the artwork is absolutely Dynamite
  • wake up eggs and bakey
  • this is a car dueling game
References (from this video)
No references stored for this video.
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