Publisher's blurb
Mastermaze, possibly the most challenging game ever printed in Compute!, uses a special Atari technique, page-flipping, to create a maze with up to 32 levels. For VIC, 64, PET/CBM, and other Microsoft BASIC computers, we include the maze-generating subroutine which is at the heart of this spectacular game for the Atari. If you are of very sound mind, you can even struggle down through an invisible, multi-level maze, but the author cautions that you get the consent of a psychologist before attempting it.
User summary
Mastermaze was written by Kenneth S. Szajda and published as type-in source code in Compute! Issue 33, February 1983. Although several systems had partial source-code listings, only the Atari version was a complete, playable game.
In Compute! Issue 40, September 1983, David Butler authored "Mastermaze Update for the Atari" which provided type-in source code for "a machine language routine for the Atari version that greatly speeds up the maze generator."