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Masterminds are the heads of criminal organizations. They might oversee a network of spies in service to royalty, or govern the inner workings of a powerful thieves' guild. They masterfully manipulate webs of spies, informants, and thieves.
The mastermind is an NPC stat block which can be added to any D&D game. They make excellent villains, shady allies, or even patrons for a less-than-scrupulous adventuring party. This title comes with background and suggestions for a mastermind's lair and minions.
- from the publisher's blurb
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