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Subtitled: Skirmish Rules for the Early Gunpowder Era
Mainly for recreating small conflicts during the settling of America. Also can be used to simulate actions in Europe, pirates and Colonial conflicts.
For skirmish combat between up to 80 figures per side. A figure represents one character. Each player command one or two units of 5-10 characters.
Units are activated randomly using cards, then the unit leader consumes Activation Points to make soldiers act.
A ring-bound booklet of 22 pages with a cardstock cheat sheet.
Eleven sample units and Optional rules are provided as Appendix.
Year Published
1999
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