Skip to main content

Mathilda's Magical Mysteries

Game ID: GID0204389
Collection Status
Description

“I may be old, but with age comes wisdom. I can tell you are in over your heads. I’d like to help in exchange for…a favor.”

The party comes across “Auntie Mathilda’s Magical Mysteries” during their adventures, and meet Mathilda, a kindly old woman selling magical items who is actually a hag. She will either strike a deal with one or more PCs, or offer the party a magical item that gives the party negative effects. When she sets up her lair in an area the PCs frequent, they finally get their chance to rid themselves of her ill effects.

The intention of this adventure is that Chapters 1 and 2 will be interspersed while the party is up to other adventures. The tension builds and eventually comes to a head with Chapter 3. It can be played in any rural setting. Chapters 1-2 can be played with players of any level. It is recommended that a four-player party reach level 5 before chapter 3.

- from the publisher's blurb

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek