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Following on the commercial success of Soccer, in 1979 Mattel produced Soccer 2.
The player is represented by a bright LED. The player always plays against a computer-controlled defense, indicated by several less-bright LEDs. The player has four directional controls and may move around a play grid representing the play field. The player may strike with a control button - strikes are more likely to score the closer the player is to the goal (indicated by a printed icon).
In two-player mode, the unit is handed back and forth with each player playing against the computer-controlled defense.
The game differs from its predecessor by the addition of a full play field and offering numerous minor refinements including passing.
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