Publisher's blurb:
Fantasy role-playing in war-torn 15th century France, where superstition, folklore, and fairy tales are all very real.
The guiding principle of Medieval Tales is that what medieval people believed in is real. Demons guide the actions of evil men, witches fly by night to sabbats in the forests or atop storm-ravaged hilltops, and the Devil in dragon form marauds about the countryside, adding misery to an already despairing land. In the forests and mountains dwell fairies and goblins, whose mischief plagues the common folk. Ghosts and other restless spirits lurk in cemeteries, by the waterways in which they drowned, or continue to walk the corridors of ruined castles. Strange animals, ogres, and dog-headed cyanocephali live on the fringes of the known world.