Collection Status
Your Rating
Description
Publisher's blurb:
Museums can be an interesting locale for RPG adventures in almost any genre, from horror to Fantasy or SF. The Museum can also serve several functions in your game. Perhaps it provides your Player Characters with employment, either on tenure or ass freelance archaeologists or treasure hunters. In misery games, they can be the site of a range of crimes form thefts to murders that the PCs may need to solve. Alternatively in a heist scenario perhaps it is the PCs who are planning to steal something from the museum and must find a way to beat its high-security systems.
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.