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In the King’s Decree, players are presented with another difficult choice in the six principality spaces.
Instead of taking the action of the placed henchmen, the player can choose to take a decree instead. These decrees could provide building materials, shields, or flags not associated with that principality, or give the player additional victory points. Sets of decrees can also be turned in for special actions as well. These range from manipulating the dice to gathering specific resources to outright victory points.
Year Published
2017
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