Skip to main content

Mers-el-Kebir, 1940: An Historical Advanced Salvo! WW2 Naval Game

Game ID: GID0207705
Collection Status
Description

Mers-el-Kebir, 1940 is a solitaire game based on the Royal Navy's attack on part of the French fleet along the coast of North Africa, at Mers-el-Kebir, in 1940.
The game is among that rare lot of simulations that may be played equally well by two-players or solitaire, and if solitaire, by either side.
The game uses the Advanced Salvo! system to handle WW2 naval combat.

It is the summer of 1940.
France has just signed an armistice with Germany.
What will happen to the French navy?
If Germany got its hands on the fleet, it would tip the balance of power in the Mediterranean.
The French have vowed never to surrender the fleet to the Germans... but what if?
Britain cannot risk this possibility, and so sailed a fleet down to the coast demanding that the French ships sail as a British ally (in violation of the armistice), intern their ships in a neutral port, or be scuttled.
The British said they would destroy the French ships at Mers-el-Kebir if these terms were rejected.
The French rejected the terms... which brings us to the battle, late afternoon, July 3, 1940.

What will happen?

—description from the publisher

Year Published
2015
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek