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The master thesis explores several established games, to provide a context for the design decisions that led up to the final game. The thesis looks into notions of gender and other norms that often influence both the product and the audience. It also sheds some light on the possibilities of distribution through print on demand services and online ebook vendors.
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Master Thesis - to acquire the academic grade “Master of Arts in Arts and Design”
Submitted to - Degree Program Communication, Media & Interaction Design
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