From the back cover:
Amped with anticipation, you exit the van to the thunder of hydraulic hisses, thrill-soaked screams, and a phantasmal calliope. Meanwhile, the smell of hot fryer oil and pulled taffy permeate the July air. You have arrived at Jolly World; a Midwestern theme park just a short drive from your quaint home town. To any adolescent, the park offers a whirlwind of steel-fabricated adventure. To a Dare-Luck member, the thrills of the rides only hint at the louring exploits going on behind the scenes…
“Minacious-Midway” is our third Triple-Dog-Dare. In this anthology you will learn all about Jolly World’s history, operations, and wild attractions–fleshing it out for your Dare-Luck Club world. Then “buckle in” for three amazing adventures! In “Night of the Bandersnatch” your group’s dabbling in black magic unleashes a chaos-loving demon upon the park. Can you undo the spell before somebody gets seriously injured? Our second offering is “Roll for Initiative.” While playing the Monsters & Magicians RPG within the theme park’s castle after hours, the game takes on a life of its own. Can you find your way home from this fantasy dreamscape? The anthology ends with “The Day the Earth Had No Tomorrows.” The new Solar Conquest ride is all the rage, but the engineers running it sure seem out of this world! And what’s with all this déjà vu you’ve been having? Uncover an alien plot in this non-sequential, time-jumping adventure! It starts at the end…
Its going to be a tumultuous trip folks. So pull those lap bars down tight and keep your hands and feet inside the ride at all times!