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Description
From publisher blurb:
Not All Foes Are Created Equal
Icons Presents: Minions & Masterminds looks at different degrees of villainous foe in Icons Superpowered Roleplaying and optional game systems for them:
Minions with limited ability to overcome heroes and resist attacks, but suitable for groups, hordes, or distractions, to name a few.
Rivals equal to the heroes, good for opposing villain teams.
Masterminds able to take on whole teams of heroes solo.
Menaces that qualify as “natural disasters” unto themselves.
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