Skip to main content

Mino Dice

Game ID: GID0211046
Collection Status
Description

In Mino Dice, first released as Skull King: Das Würfelspiel, players try to predict the result of dice battles, and whoever predicts most accurately will come out the winner of the contest.

The game includes seven types of dice: minotaurs, griffins, mermaids, and four types of number dice. The game lasts 6-8 hands depending on the number of players, and in each round each player draws a number of dice from the bag equal to the current hand, e.g., five dice for the fifth hand, then places them behind their screen, keeping these dice a secret from all. After getting their dice, each player simultaneously bids the number of tricks they think they'll claim during the round by putting out fingers on their hand. Record these bids on the scoresheet.

The first player in a hand chooses a die from behind their screen, then rolls it in public. If they roll a number die, each other player must roll a number die of this color, if possible; otherwise they roll a die of their choice. Alternatively, a player can always roll a minotaur, griffin, or mermaid die. After each player has rolled, see who has the highest die and claims this trick. A rolled flag is a 0 and cannot win the trick. The minotaur beats the griffin, which beats the mermaid, which beats the minotaur — and all of these special characters beat numbers. If no one rolls a special character, the highest number rolled wins the trick, with a tie being broken in favor of whoever rolled later. The player who wins the trick collects the dice in front of their screen, then chooses a die from their collection to start the next trick.

After all the tricks have been claimed, players score points. If you made your bid exactly, score 20 points per trick bid; if you missed your bid, lose 10 points for each trick your bid was off, whether higher or lower. If you bid zero tricks and make it, score 10 points for each trick in the hand; if you miss a 0 bid, lose 10 points for each trick in the hand regardless of how many tricks you made. If you made your bid and captured a minotaur with a mermaid without also capturing a flag, score 50 bonus points; similarly, if you capture a griffin with a minotaur without capturing a flag, score 30 bonus points.

Whoever has the highest total score after the last hand is complete wins.

Year Published
2016
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–3 of 3
Video Vcpy64zjA_s Rolling Dice and Taking Names general_discussion at 48:10 sentiment: positive
video_pk 9361 · mention_pk 27570
Video thumbnail
Click to watch at 48:10
Overall sentiment (raw)
positive
Pros
  • accessible family-friendly play with a fun theming hook
  • dice mechanic offers lots of chaotic, but entertaining, moments
Cons
  • high randomness can feel unbalanced to some players
  • less strategic depth for hard-core gamers
Thematic elements
  • dice-driven trick-taking with a mythic twist
  • mythical beasts and monsters; fantasy-adventure flavor
  • casual, family-friendly flavor with light strategic bite
Comparison games
  • Skull King
  • Mino Dice
Mechanics (from transcript analysis)
  • color-dice drafting — dice of different colors and values drive the trick resolution and scoring
  • dice bidding/tricks — players bid on whether their roll will win the trick; monsters add rock-paper-scissors flavor
  • End-game scoring with penalties — final scoring is highly contingent on tricks won and dice outcomes; can be punishing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is not a big brain burner
  • I love the asymmetric gameplay
  • This is a light family game
  • The ending is brutal on scoring
  • I love the asymmetric gameplay. I love that when I play heroes, it feels totally different from playing the rogues
  • This is Skull King with dice
References (from this video)
No references stored for this video.
Video 1uagcN1rhSc Going Analog Podcast general_discussion at 19:28 sentiment: positive
video_pk 9060 · mention_pk 26728
Video thumbnail
Click to watch at 19:28
Overall sentiment (raw)
positive
Pros
  • fun chaos that fans of Skull King can embrace
  • monster dice add thematic flavor and variability
Cons
  • high randomness may frustrate some players
  • not as strategic as Skull King for certain groups
Thematic elements
  • mythology and monsters
  • mythical world with monsters and tricks
  • chaotic, humorous
Comparison games
  • Skull King
Mechanics (from transcript analysis)
  • dice-drafting with multiple colored dice — players draft dice of various colors and bid on tricks in a skull-king-like fashion
  • monster dice interactions — monster dice create a rock-paper-scissors dynamic with special monster powers
  • trick-taking dice — bidding on tricks and then leading/ following with dice that determine trick outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a cute package.
  • the bunnies hopped around a moon are so cute.
  • I would play this every year during Mid-Autumn Festival.
  • Roly is a game that is very, very simple on the surface.
  • it's push your luck game though.
  • the higher you can go, the more dice you can place, the more rewards you can get.
  • If you like Skull King, this is almost exactly that, but more random.
  • it's a ridiculous super quick filler game.
References (from this video)
No references stored for this video.
Video xSdEfO9evIs Going Analog general_discussion at 15:04 sentiment: positive
video_pk 2086 · mention_pk 6079
Video thumbnail
Click to watch at 15:04
Overall sentiment (raw)
positive
Pros
  • Chaotic but approachable
  • Vibe echoes Skull King with dice instead of cards
Cons
none
Thematic elements
  • Dice racing with rock-paper-scissors style interactions
  • Dice-based trick-taking vibe
Comparison games
  • Skull King
Mechanics (from transcript analysis)
  • Dice drafting / trick-taking — Draft dice and play tricks; certain dice beats others; chaos and strategy interplay
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "It's so simple, but it's really clever."
  • "This is a two-player head-to-head card combat game."
  • "We are the aliens."
  • "Bot or Not has me laughing a lot more."
  • "Gen Con party game of the show, Bot or Not, unanimous."
  • "Flip Tunes is my Gen Con game of the year."
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–3 of 3
View on BoardGameGeek