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From the Dangers Series, this book contains 100 unique magical items that can provide an adventure party with useful, strange and powerful items.
All items are considered uncommon and will not break the game by being overpowered.
None of them require attunement, so any creature can use them, so long as the item’s usage limits are not broken.
There are three indexes with which to choose or roll for the magical items.
Alphabetically, by Potency (how powerful they are) and by Category (types of item).
Some items also include flavour text to give the reader an idea of how the item could be used.
- from the publisher's blurb
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