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As a Dungeon Master, you have faced the mob dilemma. Using mobs of weak creatures in appropriate places allows for fantasy realism and allows the players to act on those media-fueled power fantasies. But using mobs of creatures creates a nightmare of record keeping and can turn combat into a boring dice grind while the players are sucked into the digital plane of smart phones. These optional rules are aimed at steering through the horns of this dilemma.
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