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Modular Encounters features:
10 rooms, 4 of which are standalone and 2 sets of 3-room experiences that can be used together or separately.
These rooms are meant to be modular, making them vague enough to be adapted to fit different storylines, environments, and party levels.
The included encounters have instructions to change the difficulty, plot hooks, or thematic ties to easily slot them into any campaign.
All 10 rooms test different problem solving skills. You will find tactical combats that promote interacting with the environment, exploration encounters that reward players that hunt for information, and social encounters featuring uniquely motivated characters.
- from the publisher's blurb
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