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Mordon's Quest

Game ID: GID0217279
Collection Status
Description

Cassette label (Amstrad CPC, ZX Spectrum)

"Mordon's Quest" is an extremely complex text adventure, along the lines of the immortal "Classic Adventure" (by the same author). However the use of sophisticated text-compression routines has made the puzzles in "Mordon's Quest" even more challenging nd complex, with very descriptive locations text to set the scene. "Mordon's Quest" contains over 150 locations and a vocabulary of over 500 words.
In this adventure the computer acts as your eyes, ears and hands - it tells you where you are and what you see. You can simply tell the computer what to do by giving simple one or two word commands like "throw sword", "swim", "bribe guard", etc.

THE STORY
This adventure takes place over many thousands of years, and it is your quest to save the universe from destruction.
In the beginning, you find yourself in a curiously familiar house, looking for a way out. The exit leads you through a mist-filled jungle where you encounter quicksand and many other hazards. You finally stumble into the ruins of an ancient city which conceals many old relics beneath its dust, such as pieces of machinery, old coins, pottery and so on.
Your journey continues through caves, tunnels and jungles and seemingly thousands of years are passing with each step. Now you're in a fantastic future world with perspex domes, flashing lights and ambient music. It's all very mysterious.

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