Skip to main content

More Fighter Talents

Game ID: GID0217347
Collection Status
Description

Publisher's blurb:

The idea of fighter talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Fighter, along with a large number of talents (many adopted from the abilities of fighter archetypes). The new talents presented here can be used with that book, or they can be added as new options for the traditional fighter class.

To use these talents with the core fighter class, simply allow a fighter to replace any of the following class features with a talent—bonus feats, bravery, armor training, weapon training, armor master, or weapon mastery. Advance talents require the fighter be at least 10th level, and grand talents are available only to 20th level fighters, and must be taken in place of weapon mastery.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek