Collection Status
Your Rating
Description
Motor Speed is a somewhat more complex take on the idea of Racetrack. Instead of drawing lines, players move tokens representing cars on a square grid track.
As in Racetrack cars use vector movement and can generally only alter each component of the vector (horizontal and vertical) by one space a turn. However, cars have wear points and can expend these for extra changes to movement: half a point per extra acceleration and a point per extra deceleration.
Four different cars are provided with different characteristics.
If playing multiple laps pit stops may be made to replenish wear points.
Year Published
1976
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.