This is the second part of the Concordance of Freedom adventure path.
A few days have passed since the party took care of the Castilian who was under the sway of Chaos and stopped the abductions that were plaguing the town of Mullensburg. The group’s rest is short lived though as the Barron sets out to find those responsible for the death of his right-hand man. This launches the players into the Adventure path proper which is a massive endeavor that will send them across Lapsburg and plunge them into its fractured politics and brewing civil war. Mullensburg Rising should take 4-5 characters to the end of their first, or early into their second, profession. Content Warning for Graphic disturbing violence and implied sexual assault and rape. Recommended for Mature audiences.