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MULRAH is a variation of the Microlite20 designed to challenge players with the situations presented in adventures designed for the world’s most popular fantasy role-playing system. Replacing Classes, Skills, Hit Points, and other rules with Aspects, Consequences, and Stunts borrowed from the increasingly popular FATE system, MULRAH also presents players with the “game within a game” of maximizing their character’s impact on these situations through adept management of Story Points. By Changing the Reward System, groups can easily shift focus toward collaboratively addressing character premises or exploring a GM-driven story.
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