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Murderous Minds

Game ID: GID0220115
Collection Status
Description

From publisher blurb:

It was his delicate ritual, much like a cat toying with its prey. He had watched her for days, learning her habits, and now he followed, closer than she ever could have imagined. And as the woman's silhouette disappeared into the abyss of an unlit street, a cryptic promise lingered in the city's smoky air—a promise of a cruel fate that loomed ever closer.

Gone are the days of genteel mysteries and tea-sipping sleuths. The Hardboiled and Noir genre left behind the quaint English villages and embrace the stark reality of American metropolises.
In the USA of the 1920s and 1930s, crime takes on a new face, fueled by the raw energy and desperation of the Great Depression. Bootleggers thrive, mobsters rule with iron fists, and corruption seeps through the very foundations of society. It is an urban jungle where street smarts and brawn are needed by investigators to stay alive and maybe make a slight difference.

This sourcebook put light on serial killers stalking the country for next victim. This material is providing a dark landscape as background for crime and mystery roleplaying in the Jazz Age.

CONTENT

Insight in the dark psychology and motivation of serial killers
Distinguished look into Psychopath and Sociopaths
Several serial killer descriptions to be used as NPCs
Forensic consideration about time of death
Explanation of body injuries
Relevant items at a crime scene
New Skills fitting the background
System Agnostic

System-specific terms and measurements have been minimized as much as possible.
Dice with four sides (D4), six sides (D6), eight sides (D8), ten sides (D10), twenty sides (D20), and percentile dice (D%) are used in certain cases when applying mechanics.
When necessary, percentage chances are utilized as they can be easily translated into any RPG system.

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