From Back Of Book
Mutants in the Now reintroduced animal anthropomorphic action to modern role-playing. But the possibilities of life outstrip any single tome, opening up whole new vistas for players and gamemasters alike.
With 144 new species and breeds, increasing the total to over 275 total animal options, there's more mutants than ever! With genemods, you can step beyond what nature intended. And the introduction of cryptids, mythical beasts, and Mokumon injects fresh strangeness.
New options for character cration, such as:
Human-born mutants, husmans who take on bestial mutations.
Wild, random mutations, from bioluminescene to thagomizers.
Age rules let you play a fledgling foal or a wizened walrus!
(Extra)ordinary humans; They aren't even mutants at all, weird.