Travel to the past with Jonon and Jada, two stone age children, to rediscover how the first humans settled the world around them.
In My First Stone Age, a children's version of the Stone Age family game, the players collect goods and build their own settlement.
Players first explore the location of forest tokens surrounding the village. Flipping a forest token over indicates the movement of the player's meeple to an action spot on the board. Gather or trade resources, visit the construction site or get a helper token for the kid's dog Guff who will fetch any resource when it's time to build a hut. The construction site is where huts can be build. Each requires a different set of resources. A visit the to construction site also resets the forest tokens: Flip the tokens back over and swap a couple of them to introduce some challenge.
Use your memory to find the fastest paths to gather resources and built 3 huts before everyone else to be the winner of My First Stone Age.
- family-friendly adaptation of a classic setting
- accessible for kids and casual players
- captures the Stone Age vibe without heavy complexity
- light on strategic depth for experienced gamers
- component quality and minis are toy-like rather than tactile or immersive
- basic resource collection in a simplified Stone Age motif
- prehistoric family-friendly environment
- light, approachable for families
- Dominion Jr
- Baron Park
Mechanics (from transcript analysis)
- resource collection — players gather basic resources to advance in a simplified Stone Age framework; rules are streamlined for younger players
Video topics + discussion points
Quotes (from this video)
- we're not afraid to call out that bs that can unfortunately come up
- we've got a long way to go
- tabletop games get coverage everywhere so that's fantastic
- you know we got a long way to go definitely
- tabletop games get coverage everywhere so that's fantastic
- it's the board game quiz show
- nine out of ten right now you're kicking butt
- tonight we run out of time but it was very entertaining to listen to you
References (from this video)
- Introduces memory and resource management in a kid-friendly way
- Accessible for families and builds familiarity with core engine-building concepts
- Memory element can be challenging for some younger players
- Memory-based resource gathering and contract fulfillment
- Prehistoric village with huts and rudimentary resources
- Family-friendly, memory-augmented engine building
- Stone Age
Mechanics (from transcript analysis)
- Memory + resource collection — Flip tokens to reveal resources and use them to fulfill hut contracts; memory affects future turns.
- Race to build huts — Collect resources to build huts, racing to complete three huts first.
Video topics + discussion points
Quotes (from this video)
- It's a very fun introduction to some Modern mechanisms like there's a lot of modern games that use this kind of bag building or deck building as the card equivalent of that mechanism.
- I think Monza is a great pick
- Out Fox is what I would say is like kids first deduction game
- This is the game that I would say is first kids introduction to the Roll-and-Right genre