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Mysterious Frontiers

Game ID: GID0221518
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Description

From publisher blurb:

Five years ago, the First Transcontinental Railroad was completed, revolutionizing travel and trade across the United States. But the law still has a hell of a time reaching its long arm out here, and many are left to fend for themselves.

The American West sees the rise of changeling folk heroes: defiant marshals and their deputies who win victories against Fae forces, badass Lost strangers wandering from town to town evading recapture wherever they go, and wily Hedge pioneers. Many mages succumb to wanderlust and ride west for new opportunities in the wild blue yonder.

The Lex Magica and Diamond traditions don’t hold much sway out here, and ain’t nobody gonna tell an Awakened what to do out under the open sky with Mysteries hidden under every rock, like gold for the prospecting.

Requires the use of the Mage: the Awakening Second Edition Rulebook and Changeling: the Lost Second Edition Rulebook.

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